When I started this course, I had very limited knowledge of digital humanities. In fact, I think I wrote about that in some of my early reflections and spoke about it during the class sessions. But it was not just the digital humanities that I did not have great level of familiarity with already, it was the humanities, in general. Being a mathematician, I had not, in my academic studies, spent much time on humanities courses, so there was a lot to get used to.
Over the course of the semester, while completing a lot of the readings I felt like I understood the concepts and the materials, but, at times, it was really difficult for me to translate that into something I could conceptualize. I actually recall writing an entry about how the digital humanities needed to focus more on the fun aspects, so as to not dissuade the layperson from being interested in the field. As I was working on my final project, I thought it would be useful to go back to the sections of the curriculum that most closely aligned with the type of project I was working on. My project was mainly a data visualization project, to be completed via mapping, incorporating some text mining. To get myself mentally prepared to handle the project, I went back and reread some of the assigned readings, and I must say, it was a far more enlightening experience after completing the course than it was on the initial go round. Working on the praxis projects, engaging in class discussions, and seeing how far the digital humanities field could really be stretched over the course of the semester gave me a different perspective about the ideas in the texts. In particular, the concepts discussed by Manovich and Drucker resonated far more deeply with me as I was looking to infuse some of their theories into my approach. Ultimately, I think my newfound greater appreciation for the works that we explored early on are an indicator of just how far I have come as a digital humanities student, and how impactful all of our sessions were in furthering my understanding of a subject matter that was, at the time, a very unfamiliar landscape.
I recall in one blog post stating something along the lines of how I felt educated but not necessarily entertained while completing the readings. And, coincidentally, for my workshop session, I attended one on game-based learning and gaming in educational design. I love playing video games, so this session resonated with me very much. I certainly did not see that coming. That session really helped bring things full circle for me and gave me a better understanding of just how broad reaching the digital humanities field can be. What I will take from this class is not only a familiarity and understanding of new concepts but also, at a minimum, introductory skills with a number of tools that at some point down the line can serve some purpose in the research I am conducting. What I really appreciated about this course was how it gave me an opportunity to really take an interdisciplinary look at some of my research interests that are primarily centered around mathematics. Within a digital humanities framework, I was still able to focus on something I am really passionate about, but I had to configure my interest to the tools and ideas at our disposal in this class, and that is an exercise I think will serve me well in the long run.












